Tuesday, January 1, 2013

First Two Bounty Hunting Wars

For fuck's sake...

With the launch of Retribution, the bounty mechanic has proven to be an awesome way to incentive PVP (in addition to my Alliance's own PVPIP, more on that later). I hoped to use this to motivate that lazy shit heads in my Alliance to attack those with bounties through war decs.

First Target: Mentally Assured Destruction 

Bounty: >3B ISK


We started off by doing the deccing, and this was an absolute waste of time. There is apparently good reason they have such a large bounty, since they barely undocked during the war. Looking through their war history it became quickly evident they must place alts in mission hubs and just wait for an unsuspecting noob in a faction fit Marauder to warp to his mission then blob him with nano-fag ships. Since the bloke would clearly be mission fit, the attack would be entirely risk-less on the end of Mentally Assured Destruction.

We brought a single frigate gang down to the gates of Hek (where a lot of their members seem to perma-dock), and got one engagement on the first day of war. They, of course, brought a Cynabal and a Vagabond to fight 5 frigates, but risk is clearly a bigger concern for them than a challenge.

So, needless to say, this war sucked, and we barely lost ships, for crying out loud. And we fucking suck!



Second Target: Relentless Terrorism

Bounty: >400M ISK

Now we decided it would be more intelligent, as history has proven, to ally with a defender corp against an aggressor, especially when the war history shows decent activity. And, holy shit, did this prove to be a much better choice.

With the targets in the Jita vicinity, it took a bit to get my sluggish, lazy, Hutt-like Alliance motivated to get off their asses in Seyllin and go kill shit, but the first kills we nabbed made significant progress in the overall war win/loss ISK category.

First Kill: We used Reg'nar's son Antcent Kaff in a Moa to bait a lonely Thorax on the Jita 4-4 undock, which we promptly Vexor blobbed. With the Moa bleeding into armor, our fleet (augmented by my alt in the newly buffed Exequor) managed to keep Antcent from dying and the Thorax stayed interested, never de-aggressing and died to our firepower. He must have been so upset by the lack of kill that he didn't get his pod out. And bounties were paid!

Second Kill: We started coordinating with the Alliance we allied with in the war, and they started passing us intel that a Proteus and Tengu were killing their members on their home station in Venilen (approx 5 jumps from Jita). We rallied a few more guys, who were "all of a sudden" interested in being a part of the war after the 250 M+ kill in Jita, and made our way. We attempted to coordinate a bait situation in Venilen as well, but, much to our surprise, as our fleet landed on the system gate, their Tengu jumped into us. We promptly tackled it and remote repped his chosen primary, killing him with no losses. The Proteus docked and logged, despite attempts to get it to fight. More bounty paid!

Third Kill: This motivated both my Alliance and our ally into wanting to win the war. We even took a few of their members on our regular assault frigate roams, which turned out to be pretty sweet as well. With this drive, we managed to bait a Proteus, which was very expensively fit, with our allies' members. We had tried baiting earlier with Dark Drifter, of all fucking people, but typically, he failed and is our only loss of the whole war. So, by using non-SMERG member, we were actually getting kills.

Fourth Kill: With 24 hours left of the war, our allies reported that a large fleet of the war targets appeared to be heading into Gallente space, which we assumed meant they must have been coming to Seyllin for revenge on their fallen T3's and to rebalance the war effort (which we had just tipped in our favor with the last Proteus). We were mistaken, and the war targets apparently were just on a little roam on their own, and exited lowsec through Old Man Star. This made it intensely easy for us to rally a Battleship fleet, including some fast-tackle provided by our allies, of about 20 people and we flooded into Villore in hot pursuit. Their fleet caught on, because of a couple stragglers who were docked in Villore noticed the local spike and they either sprinted full-bore into Caldari space or promptly docking wherever they were. Well, except for one sole Hyperion that got completely sandwiched on the Villore/Erme gate.

Fifth Kill: Pretty much satisfied with the war, and it having less than 24 hours to go, we took our allies on another assault frig through through our usual Tama-OMS-Parts (and sometimes Decon) route, and in the middle of it received a really interesting bit of news, that a Navy Megathron was camping our allies way back in Venilen. We absolutely pounced on the change, especially after ship scans revealed multiple faction mods equipped. We raced through lowsec to the Venilen gate, and our spirits were almost broken when a non-voice-comm'd noob appeared to have made the WT dock, but we were pleasantly surprised when he undocked in a Vindicator. Dark Drifter jumped in his Bhaalgorn, which (for whatever Dark-reason) was in our same system, and we baited and blobbed. With some good bumps from Lydia, the target was 20 km off station and died to a hail of Assault Frigates, making it the best kill of the war, and even more firmly solidifying our victory. And also clearing out the remainder of the target's bounty, I might add.



Conclusion 

It ended up being intensely profitable, and with PVPIP paying for only those kills during the war, should motivate my members to want more wars.

The sad reality is: more wars are like the Mentally Assured Destruction war than the Relentless Terrorism war. And that is a shame. I would not mind being proven completely wrong, of course, and we will see what the future has in store.

P.S. I am retooling my PVPIP calculator for potential wide-release for those that might be interested. I have to pull out a ton of hard-coded references to my Alliance/Corp and it could be used by anyone with Griefwatch boards. (I'm sure it can parse the dumps from other boards, but I haven't seen what spits out of them, so I can't really know for sure).

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